JINXUAN LU
Gameplay, systems and level designer.
SELECTED PROJECTS
6CODE PROTOTYPES
4GAME ENGINES
2LANGUAGES
2GAME DESIGN STUDENT AT SHERIDAN COLLEGE
MY NAME IS
JINXUAN LU,
GAME DESIGNER.
I create gameplay systems, levels and interactive experiences. My work spans Unity and Unreal Engine games, tabletop design and Processing prototypes, with playtesting at the heart of each iteration.
I'm currently studying Game Design at Sheridan College and looking for an internship in gameplay or level design.
My Backstory
My Work
Explore the games and experiences I have designed.
03 /SMALL IDEAS, HANDS-ON EXPLORATION
The play lab.

EMBER / 2026
04 /THE DESIGNER BEHIND THE GAMES
Hi, I'm Jinxuan.
Curious about mechanics. Thoughtful about players.
My work spans digital games, tabletop systems and unconventional controllers. I enjoy exploring how a simple action can become an entire game, and using playtests to make the experience clearer and more satisfying.
I'm looking for an internship in gameplay or level design, and I'm comfortable collaborating and presenting ideas in English and Mandarin.
Honours Bachelor of Game Design
IB Bilingual Diploma
DESIGN TOOLKIT
From idea to interaction.
Design
Gameplay & systems / Level design / Prototyping / Playtesting / Design documentation / UI & 2D art
Tools
Demo Reel
A closer look at the games in motion.
Project videos from my portfolio. A combined reel will be added when available.
THE FULL PICTURE
Take a closer look.
Original documents. EMBER is included in the English résumé and this website; the Chinese résumé and first-year portfolio predate it.
05 /LET'S CONNECT
Let's make
something playful.
jinxuanlu2007@gmail.com ↗Open to gameplay & level design internships.
itch.io ↗